package scene
{
	import flash.utils.getQualifiedClassName;

	public class SceneMap 
	{
		protected static var _instance:SceneMap;
		
		public function SceneMap()
		{
			if( _instance )
			{
				throw new Error( flash.utils.getQualifiedClassName( this ) + " is a Singleton, can't new !!! " )
			}
			
			_instance = this;
			
		}
		
		public static function get intance():SceneMap
		{
			if( !_instance )  new SceneMap();
			
			return _instance;
			
		}
		
		
		
	}
}